Episode 004 — Miracles

Hello everyone and welcome back to the Brainstorm Show. In this episode, we bring back Phil Braverman for his first episode as an official co-host! This week we give Miracles the same treatment we gave ANT, with deck building philosophy and two-way matchup analysis. If this show format appeals to you and you want us to continue doing these deep deck analyses, please let us know in the comments. Links to referenced decklists are including below. Enjoy the show!

Phil Braverman’s current list (March 2015)

4 Sensei’s Divining Top
4 Brainstorm
4 Ponder
4 Swords to Plowshares
3 Counterbalance
2 Counterspell
1 Vendilion Clique
1 Councils Judgement
2 Jace, the Mind Sculptor
4 Force of Will
4 Terminus
2 Entreat the Angels
3 Dig Through Time

2 Arid Mesa
4 Flooded Strand
4 Scalding Tarn
4 Island
2 Plains
3 Tundra
3 Volcanic Island

Sideboard
1 Pithing Needle
1 Spell Pierce
2 Flusterstorm
2 Pyroblast
1 Red Elemental Blast
1 Wear//Tear
2 Rest in Peace
2 Stoneforge Mystic
1 Batterskull
2 Blood Moon

Phil’s GPNJ Top 8 List (Stoneforge Miracles)
RiP/Helm Miracles
Joe Lossett’s Legendary Miracles
Philipp Schonneger’s Ponder Miracles
Jim Davis’ BUG Delver

3 thoughts on “Episode 004 — Miracles”

  1. against RUG Delver:
    why would you take out Clique in the SB game? Unlike Snapcaster, Clique is a creature that can actually kill Mongoose for sure when you are stuck with clunky miracle cards. RiP shuts down Goyf and screws Mongoose.

    against BUG Delver:
    RiP again shuts down both DRS and Goyf. Are you guys saying BUG Delver SB out DRS? If not, this enchantment pretty much shuts down 8 cards.

    against RUB Delver (Grixis):
    Are you guys aware of how fast Probe + Cabal Therapy + YP can destroy someone’s hand?

    against Shardless BUG:
    This is where Enchantment overload is a valid strategy, as supposed to SB out CB against BUG Delver.

    against Mirror:
    If you MD Red Blast, you’re favored.

    general:
    are you sure you don’t want to have EE in the SB? The anti-synergy between 3 Dig and 2 RiP is apparent.

  2. On the D&T vs Miracles matchup, I’m surprised you think boarding in SFM is good. Between Flickerwisp on skull, your own Termini, and Mirran Crusader, Skull is pretty underwhelming against the white deck.

    As a long time D&T player, I’m WAY more scared of Entreat.

    That said, a lot of your analysis otherwise is spot on. The Sword of Fire and Ice comment is definitely correct too, in about 95% of situations. Marc Konig mentioned this recently, so now way more of us realize the error of our ways.

    Sidenote, if you guys ever need a guest to talk D&T, just ask. We can get some twitch.tv/wubrg.xyz – brainstorm show cross-promotion going.

    1. Ma boy, Greg Schafer. I completely agree that SFM isn’t the greatest thing in the world against D+T and Entreat is much better. That said, there are so many garbage cards in this matchup for the Miracles player like the Counterbalances and Counterspells that having a proactive recur-able threat/roadblock can be reasonable. The Stoneforges in this deck don’t play like a lot of the only Stoneforge decks in the format; they usually represent some type of long-term inevitability where the D+T opponent only has so many Flickerwisps and Crusaders to hold it off while we spend resources finding and developing answers for those cards. Batterskull also incentivizes the D+T player to overextend into playing their creature-answers which is key.

      Overall I agree with you 100%; there are just a lot of wretched cards in our main that can be swapped out for the Stoneforges if they’re in our SB.

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