Episode 012 — Legacy Misconceptions & Miracles Crushers

Welcome back to The Brainstorm Show! In Episode 012, we dispel with some common misconceptions about the Legacy format and offer up some sweet lists to slay the Miracles monster. Dig Through Time is here to stay for the next two months at least, so don’t be afraid to engage in some “if you can’t join them, beat them” warfare with us.

Lists & Helpful Links:

The Brainstorm Show’s Death and Taxes:
4 Mother of Runes
4 Stoneforge Mystic
4 Phyrexian Revoker
4 Thalia, Guardian of Thraben
2 Serra Avenger
1 Spirit of the Labyrinth
3 Flickerwisp
3 Vryn Wingmare
2 Brimaz, King of Oreskos

4 AEther Vial
4 Swords to Plowshares
1 Batterskull
1 Umezawa’s Jitte
1 Sword of Fire and Ice

3 Karakas
4 Wastland
4 Rishadan Port
1 Cavern of Souls
2 Horizon Canopy
8 Plains

SB
4 Ethersworn Canonist
3 Rest in Peace
3 Holy Light
2 Armageddon
2 Path to Exile
1 Disenchant

The Brainstorm Show’s Manaless Dredge:
4 Golgari Thug
4 Golgari Grave-Troll
4 Stinkweed Imp
4 Chancellor of the Annex
4 Bridge from Below
4 Ichorid
4 Nether Shadow
4 Shambling Shell
4 Gitaxian Probe
4 Street Wraith
4 Cabal Therapy
4 Dread Return
3 Balustrade Spy
4 Phantasmagorian
1 Flayer of the Hatebound
4 Narcomoeba

SB
4 Force of Will
4 Disrupting Shoal
3 Whirlpool Rider
1 Ashen Rider
3 Faerie Macabre

The Brainstorm Show’s U/B Tezzerator:
4 Baleful Strix

4 Jace, the Mind Sculptor
4 Tezzeret, Agent of Bolas

1 Seat of the Synod
1 Island
1 Swamp
4 Ancient Tomb
3 City of Traitors
3 Darkslick Shores
3 Polluted Delta
4 Underground Sea
1 Academy Ruins
1 Urborg, Tomb of Yawgmoth

4 Chalice of the Void
3 Dimir Signet
1 Engineered Explosives
1 Ensnaring Bridge
1 Ratchet Bomb
1 Sword of the Meek
3 Talisman of Dominance
2 Thopter Foundry
4 Force of Will
2 Thirst For Knowledge
2 Transmute Artifact
2 Toxic Deluge

SB
2 Ensnaring Bridge
1 Grafdigger’s Cage
1 Nihil Spellbomb
1 Pithing Needle
2 Trinisphere
2 Vendilion Clique
1 Toxic Deluge
3 Duress
1 Night of Soul’s Betrayal
1 The Abyss

The Brainstorm Show’s Infect:
4 Glistener Elf
4 Blighted Agent
4 Noble Hierarch

2 Misty Rainforest
2 Polluted Delta
2 Scalding Tarn
2 Flooded Strand
4 Tropical Island
4 Inkmoth Nexus
2 Pendelhaven

4 Brainstorm
4 Ponder
2 Gitaxian Probe
4 Force of Will
4 Daze
4 Invigorate
2 Vines of the Vastwood
2 Berserk
1 Become Immense
1 Dig Through Time
1 Sylvan Library
1 Crop Rotation

SB
3 Flusterstorm
2 Krosan Grip
2 Spellskite
1 Sylvan Library
2 Grafdigger’s Cage
2 Hydroblast
1 Crop Rotation
1 Bojuka Bog
1 Karakas
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Bryant Cook’s The Epic Storm Website

7 thoughts on “Episode 012 — Legacy Misconceptions & Miracles Crushers”

  1. I understand the logic fallacy on the deck expert part. However, Lossett’s Legend Miracles is not a good example. That version of build is known to durdle hard with this dance of Clique and Venser. Miracles builds as a whole already struggle to finish matches, Lossett’s Legend is the slowest of all. That’s the primary reason, not because any mystical skill only he has.

    1. T,

      What we were trying to say is that sometimes the Legacy community will give sub-optimal decks a pass because they perform well in the hands of a very good player. We believe that to be the case with Joe Lossett’s Miracle build. In our minds, it is a much more useful exercise to be critical of well-known players’ card choices, even if it means saying what everyone is too nice to say: the deck really is mediocre and the reason it does well in “so-and-so’s” hands is because “so-and-so” is a very good Magic player.

  2. great show. agree with much of your misconceptions. have a friend who plays modern infect and Grixis delver in legacy and instead figuring out some of the weird numbers, just says, “well that’s what was in the list I found.” I heavily agree on asking questions and figuring out certain card configurations when deck building. it helps you know why certain cards are there or why the numbers are what they are.

    never heard the doomsday misconception for legacy but have heard something similar fr the deck in vintage but that’s a completely different animal in itself and is much more resilient in that format with lab maniac and there are few bolts and hardly any swords. plus mental misstep is a card there too.

    I will have to say though that tezzerator has big game against miracles. I think I only lost one match in maybe 10-15. yeah chalice on one is obviously huge game but it’s not. just that. it’s knowing what to go for and how the deck plays. I counter top every possible chance I can. trinisphere helps and if tezz gets in then it’s most likely sticking around to do as it pleases. game one anyway. and here recently my game two and three are better with players using dig through time. leyline f the void and helm works wonders. te deck has so many cards that needs an answer that sometimes it’s overwhelming for the deck at times. the current meta is becoming a challenge for the deck though and I plan on playig around with it in hopes of finding a good version for Charlotte premier IQ in August.
    I went 2-3 at an IQ yesterday and my two wins was against a home brew and miracles.

    Wilson, I gotta say, after hearing your thoughts on manaless dredge, it seems almost obvious you would play it at the IQ.

    one question and hope I have is in regards to omni tell in legacy. the results for the open series in Chicago are up and omni-tell had somewhere around 7-8 decks in the top 25. it’s picking up a lot of speed and I heard a couple people saying they just want to play the deck cuz it requires littles skill (not sure cuz I’m not to familiar with this new version that doesn’t run enter te infinite and dream halls). just wondering if we could get an episode on this deck and it’s match ups 🙂

    keep up the good work

  3. Bummed out that you dedicated a whole section of the show to talk about decks with a good match up vs. Miracles, and you did not mention Turbodrazi (12-post).

    This deck is extremely underplayed, because: a) it’s very difficult to pilot, and b) most lists require 2-4 Candelabra of Tawnos.

    But there’s no doubt its match up vs. Miracles is outstanding.

    Other than that, love the show. Cheers!

    1. Hey JPL, glad you liked the show! You are absolutely correct that Turbo Eldrazi has one of the best matchups vs. Miracles of nearly any deck in Legacy. Unfortunately, in order to achieve such an outstanding percentage against Miracles, Turbo Eldrazi skews its other matchups, making it much weaker against the rest of the field. Many of its draws are cumbersome, making it susceptible to being beaten quickly by Delver decks and it lacks the disruption to be very competitive against the most popular combo decks in the format. When considering what decks to recommend, we wanted to suggest archetypes that have game against a general metagame but also happen to have a great Miracles matchup. Don’t worry: we have not forgotten about 12-Post. The deck is sweet and we will likely talk about it at some point in the future!

  4. As a fan and frequent pilot of the 12-post deck, I’d say that’s another Legacy misconception.

    I agree that their matchup is skewed to beating Miracles, but the deck has acceptable win percent against the rest of the field, save for a few matchups (Hymn/Stifle + Wasteland decks). The fact that it can be played as a combo (via Show and Tell, sometimes Eureka) smooths out the aggro matchups. More than the Delver decks, this deck is particularly weak to non-attacking fast combo (Storm mostly). Hence, most lists dedicate 8 to 12 slots to combat them.

    Some of the easier matches (other than Miracles) include: RUG Delver, D&Ts, Dredge, Stoneblade, Burn.

    I really look forward to an episode in which this deck is further discussed.

    Cheers!

  5. I agree with everything you say about Doomsday. I’m a 17 year old and I threw a doomsday deck together on cockatrice and, after 2 days of goldfishing with it, I win about 60% of the time. I built it not thinking it was the best deck in legacy, rather because I thought it would be a fun puzzle. I consider myself proficient with it and it’s not all that hard to learn basic piles.

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