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Episode 027 — GP Louisville, a History

Welcome back to the Brainstorm Show. In this episode we talk about our results and experiences at GP Louisville. We also take on some important topics about our community, and recommit ourselves to innovating great decks for all players to enjoy. Below you can check out our Brainstorm Show lists for the GP:

Wilson and Phil’s Mentor Miracles
4 Brainstorm
4 Ponder
4 Sensei’s Divining Top
4 Counterbalance
2 Counterspell
1 Spell Snare
4 Force of Will
4 Swords to Plowshares
4 Terminus
2 Engineered Explosives

4 Monastery Mentor
3 Snapcaster Mage

2 Arid Mesa
4 Flooded Strand
4 Scalding Tarn
2 Plains
4 Island
2 Tundra
2 Volcanic Island

SB:
1 Back to Basics
1 Containment Priest
2 Disenchant
1 Entreat the Angels
2 Flusterstorm
1 Mountain
3 Pyroblast
2 Surgical Extraction
2 Vendilion Clique

Paul’s Shardless BUG
4 Brainstorm
4 Force of Will
4 Abrupt Decay
4 Ancestral Vision
2 Hymn to Tourach
1 Maelstrom Pulse
2 Umezawa’s Jitte

4 Deathrite Shaman
4 Baleful Strix
4 Tarmogoyf
4 Shardless Agent
2 Leovold, Emissary of Trest

2 Wasteland
1 Creeping Tar Pit
4 Verdant Catacombs
3 Polluted Delta
2 Misty Rainforest
1 Swamp
1 Forest
3 Underground Sea
2 Tropical Island
2 Bayou

SB:
4 Leyline of the Void
2 Disfigure
1 Thoughtseize
1 Duress
2 Hymn to Tourach
2 Toxic Deluge
2 Garruk Relentless
1 Pithing Needle

2 thoughts on “Episode 027 — GP Louisville, a History”

  1. Just found the podcast and really enjoyed it. I have played out of the same LGS as Wilson for some time, though family obligations limit my time in the shop. I attended GP Louisville also and felt like much of your comments were spot on (especially the venue). I was one of the Eldrazi players that made day 2 and ended up 10-5 overall, though I feel pretty confident in isolating decisions that I made in each of my losses that were most definitely incorrect lines of play. I agree with general assertion that Eldrazi had a poor showing though I tend to impute that to a few factors. 1. General watering down of the deck. As you guys alluded to, people are putting in way too much crap that, while helping your explosive starts, ends up as dead draws after the opener (SSG, Grim Monolith etc.) 2. Many of the “Grinders” and “PRO” players have moved to other deck selections naturally dropping the performance of the deck. 3. As an “entry” deck to the format I think Eldrazi suffers in the same way that Burn does. In that, people tend to enter the format with it due to cost and availability and as they develop an understanding of Legacy, tend to move on to other decks before developing a level of expertise needed to perform well in a wide open meta.

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